Discussion:
QP: Favorite trick-taking card games
Mark Johnson
2001-07-05 21:23:52 UTC
Permalink
Ack! It's a boring post-holiday day at work, and I need a quick poll! Couldn't
come up especially clever, but at least it's something.

What are your favorite trick-taking card games?

As for me, we just played David & Goliath over lunch again. That's always a
favorite. One of these days I'll get to play as many rounds as players, so we
can play a truer game where the luck of the draw has a chance to even out. I
definitely prefer this game to Mit List und Tucke.

Canyon is another of my current favorites. Still need to try Grand Canyon. We
used to play Wizard at work fairly often, but in my opinion Canyon has
supplanted it.

Frank's Zoo is my favorite "rolling trick" (is that the term?) game. A month of
weekly playing with the Left Coast Gamers highlited some issues with kingmaking
in the score system, but I still prefer it to Dalmuti (which I also enjoy) and
Tichu (which I sort of enjoy, and might really enjoy if I weren't so bad at
it).

I recall playing HatTrick a couple times, and enjoyed that, but don't recall
any particulars now. Same with Zum Kuckuk (if that's trick-taking). Played
Stilchen once--didn't see what the fuss was about. From the description alone,
I'm staying away from Was Sticht!.

Among traditional card games, I enjoy Hearts but prefer Spades. I'm not a
Bridge player.

=====
Mark Johnson http://www.pobox.com/~Mark.E.Johnson/games.htm

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Rohrl, Dave
2001-07-05 21:47:00 UTC
Permalink
Mu is a perennial favorite. Since introducing it to my bridge group at
work, we never play bridge any more. Frank's Zoo is also a big hit with
this group.

I've been enjoying Dia de los Muertos quite a bit in the few times that I've
played it.

David & Goliath definitely has some rather clever elements.

I've been hearing great things about Don, but haven't had the chance to try
it out yet.

- DaveR

-----Original Message-----
From: Mark Johnson [mailto:Mark.E.Johnson-e+***@public.gmane.org]
Sent: Thursday, July 05, 2001 2:24 PM
To: nigglybits-***@public.gmane.org
Subject: [nigglybits] QP: Favorite trick-taking card games


Ack! It's a boring post-holiday day at work, and I need a quick poll!
Couldn't
come up especially clever, but at least it's something.

What are your favorite trick-taking card games?





[Non-text portions of this message have been removed]
Greg J. Schloesser
2001-07-05 22:08:46 UTC
Permalink
Post by Rohrl, Dave
I've been hearing great things about Don, but haven't had the chance to try
it out yet.
Don is, indeed, very clever and fun ... but it's not a trick taking
game. It's an auction game. I have a full review on the Westbank
Gamers site for those interested.
--
Greg J. Schloesser
The Westbank Gamers: http://www.boardgamegeek.com/~westbankgamers
Strategy Gaming Society: http://pages.about.com/strategygames/
Greg J. Schloesser
2001-07-05 21:49:21 UTC
Permalink
Post by Mark Johnson
Ack! It's a boring post-holiday day at work, and I need a quick poll! Couldn't
come up especially clever, but at least it's something.
What are your favorite trick-taking card games?
Sticheln, Mit List und Tucke, David & Goliath, Auf Falscher Fährte
--
Greg J. Schloesser
The Westbank Gamers: http://www.boardgamegeek.com/~westbankgamers
Strategy Gaming Society: http://pages.about.com/strategygames/
Rohrl, Dave
2001-07-05 22:16:27 UTC
Permalink
Looks like I shouldn't be playing memory games, then :=)

- DaveR

-----Original Message-----
From: Greg J. Schloesser [mailto:gschloesser1-***@public.gmane.org]
Sent: Thursday, July 05, 2001 3:09 PM
To: nigglybits-***@public.gmane.org
Subject: [nigglybits] Re: QP: Favorite trick-taking card games - Don
Post by Rohrl, Dave
I've been hearing great things about Don, but haven't had the chance to
try
Post by Rohrl, Dave
it out yet.
Don is, indeed, very clever and fun ... but it's not a trick taking
game. It's an auction game. I have a full review on the Westbank
Gamers site for those interested.
--
Greg J. Schloesser
The Westbank Gamers: http://www.boardgamegeek.com/~westbankgamers
<http://www.boardgamegeek.com/~westbankgamers>
Strategy Gaming Society: http://pages.about.com/strategygames/
<http://pages.about.com/strategygames/>






Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service
<http://docs.yahoo.com/info/terms/> .




[Non-text portions of this message have been removed]
Glenn Kuntz
2001-07-06 13:31:43 UTC
Permalink
Post by Mark Johnson
What are your favorite trick-taking card games?
In this area (and a few others around the country, and I'm surprised
Nick or David haven't piped up yet!) there is only one trick-taking
game - Euchre!

But we occasionally play others anyway... :-)

Wizard (a.k.a Oh Hell, Screw Your Neighbor, etc.)
Hearts (and even moreso of late, UNO Hearts)
Spades
500
Pitch (but I haven't played it in too many years)
David Vander Ark
2001-07-06 18:20:40 UTC
Permalink
Post by Glenn Kuntz
Post by Mark Johnson
What are your favorite trick-taking card games?
In this area (and a few others around the country, and I'm surprised
Nick or David haven't piped up yet!) there is only one trick-taking
game - Euchre!
Haven't had a chance because of my schedule, but Euchre is one of my
favorites. The bidding at a table with experienced players is often
loaded with enough nonverbals that you know your partner's hand and at
least one of your opponent's hands with 75% probability. Awesome game
with the right group.
Post by Glenn Kuntz
But we occasionally play others anyway... :-)
Wizard (a.k.a Oh Hell, Screw Your Neighbor, etc.)
Now I don't see Oh Hell and Screw Your Neighbor as the same games at
all. Where I'm from Oh Hell compares to Rage (possibly Canyon, never
played that) and SYN compares to UNO. Need to check my Hoyle book.
Post by Glenn Kuntz
Hearts (and even moreso of late, UNO Hearts)
Haven't played UNO Hearts, again, if it's like regular UNO I'm not sure
it's a trick taking game??
Post by Glenn Kuntz
Spades
Excellent as an entry level game for this type of game. Why Windows
comes with the slightly more difficult Hearts instead of this is beyond
me. This is the better game for the person new to trick taking games.
Post by Glenn Kuntz
500
Pitch (but I haven't played it in too many years)
Not familiar with either of these.
A couple others:
Pinochle. My wife and I prefer a double deck 4-handed partnership
auction version. We played Euchre and Pinchle twice a week for about 3
years with another couple, that group fell apart when they moved.

Set Back. Used to play this one a LOT in college between classes. Not
sure I can recall all the rules any more, but it's the game were you
score for "High" "Low" "Jack" and "Game". There's a two-player variant
for it somewhere where you play with a hand of 5 cards or so and draw a
new card after each trick.

UFOs by Alan Moon, published by Hexagames. Strange theme but a pretty
neat game, not as twisted as Mue or Was Sticht, but enough of a "warp"
from the traditional game that it bears mentioning.

Tricks by Alan Moon, published by White Wind. I just got this one and
hope it's good. Looks like it will be.

I've got others but haven't played them enough to call them favorites.
David
Nick Danger
2001-07-06 18:39:15 UTC
Permalink
Subject: Qp: Favorite Trick-Taking Card Games
From: David Vander Ark
Dated: Fri, 06 Jul 2001, 14:20:40 (1:20:40 PM local)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hello David,
Post by David Vander Ark
Haven't had a chance because of my schedule, but Euchre is one of my
favorites. The bidding at a table with experienced players is often
loaded with enough nonverbals that you know your partner's hand and at
least one of your opponent's hands with 75% probability. Awesome game
with the right group.
Isn't that kind of the case with most partnership bidding type games?
With repeated play of course with the same partner. Heck, Bridge is
pretty much built upon this assumption isn't it?
Post by David Vander Ark
UFOs by Alan Moon, published by Hexagames. Strange theme but a pretty
neat game, not as twisted as Mue or Was Sticht, but enough of a "warp"
from the traditional game that it bears mentioning.
I forgot all about UFOs. I think it is an excellent trick taking card
game (TTCG?) I like it with 3 or 4. In fact I'd go so far as to call
it a bit of a hidden gem. (Then again, I spend half my life hanging
precariously from limbs)
Post by David Vander Ark
Tricks by Alan Moon, published by White Wind. I just got this one and
hope it's good. Looks like it will be.
Yeah, I have one of these slow boating itself across the pond
somewhere as we speak.

Hey David, have you tried that box of sand out yet?
--
ò¸ó Nick
Danger
Glenn Kuntz
2001-07-06 22:09:00 UTC
Permalink
Post by David Vander Ark
Post by Glenn Kuntz
game - Euchre!
Haven't had a chance because of my schedule, but Euchre is one of my
favorites. The bidding at a table with experienced players is often
loaded with enough nonverbals that you know your partner's hand and at
least one of your opponent's hands with 75% probability. Awesome game
with the right group.
Hmm... if that much information were being passed here, someone would
definitely call crossboarding!
Post by David Vander Ark
Post by Glenn Kuntz
But we occasionally play others anyway... :-)
Wizard (a.k.a Oh Hell, Screw Your Neighbor, etc.)
Now I don't see Oh Hell and Screw Your Neighbor as the same games at
all. Where I'm from Oh Hell compares to Rage (possibly Canyon,
never
Post by David Vander Ark
played that) and SYN compares to UNO. Need to check my Hoyle book.
Could be a local affectation, but I've heard the game called by
either name here.
Post by David Vander Ark
Post by Glenn Kuntz
Hearts (and even moreso of late, UNO Hearts)
Haven't played UNO Hearts, again, if it's like regular UNO I'm not sure
it's a trick taking game??
It's definitely a trick-taking game, but forget about counting
hearts, as there's still a draw pile, though you *can* shoot the
moon. You should really try this game - I think it successfully
blends the elements of both games making a sum greater than the parts!
Nick Danger
2001-07-06 15:57:04 UTC
Permalink
Subject: Qp: Favorite Trick-Taking Card Games
From: Mark Johnson
Dated: Thu, 5 Jul 2001, 14:23:52 (4:23:52 PM local)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hello Mark,
Post by Mark Johnson
What are your favorite trick-taking card games?
With five I'd say David & Goliath.

With four it would be Pinochle with Euchre a close second, and
Stilchen close following third.

With three make it Schnappchen Jagd (sp?)
Then again, maybe that's because I'm running about 25-1 in plays. For
some reason most people have a hard time grasping strategies in this
game.

With two it would be..... are there any decent trick taking games for
two?
--
ò¸ó Nick Visit the Gamer's Rogue Gallery at:
Danger http://www.nickdanger.com/gamers/RogueGallery.htm
...and then become an exhibit yourself!
ideefixe
2001-07-06 22:28:39 UTC
Permalink
Post by Mark Johnson
What are your favorite trick-taking card games?
Bridge and Hearts are the best. Euchre and Double Pinochle are also quite
good in the traditional deck of cards category. I like Oh Hell, but only
with the sequential-bidding protocol (not simultaneous bidding). If you're
looking for a two-player trump game, Klaberjass is a good choice, and Double
Pinochle is even better (as I recall from many years ago).

In the special deck of cards category, Mu looks very interesting, but I've
only had a chance to play it a couple of times so far. David and Goliath
was interesting at first, but I think I've run my course with it now.
Sticheln seems excellent after half a dozen plays, and I look forward to
playing that more. I've just started with Schnappchen Jagd and look forward
to playing that more, too. I've also played Tichu a couple of times and
would be glad to try that again. Auf Falscher Fahrte is amusing, but I
wouldn't want to play it except as a filler.

StvenC
--
"Conventionality is not morality." -- Charlotte Bronte
Glenn Kuntz
2001-07-07 12:34:09 UTC
Permalink
Post by ideefixe
I like Oh Hell, but only
with the sequential-bidding protocol (not simultaneous bidding).
I don't think I've ever played with simultaneous bidding. Everyone
writes down their bid and reveals it at once?

I've played 2 variants of sequential bidding; in the first, bidding
goes around, and players bid as they want. We usually play this way,
as the group I usually play with isn't all that timid or cagey. The
other variant forces the dealer (last bidder) to either bid so that
all points are accounted for, or that there is always one more trick
bid than there are tricks. For the past few years, we've been
playing Wizard (a commercially available version) with a few extra
cards thrown into the mix - Wizards that trump anything, and Jesters
that can duck anything (both have rules about 2 or more being played
on the same trick, but I'll leave you to finding that on the web. ;-)

Another trick-taking game I forgot to mention (and I don't think
anyone else has yet) is Njet, imported here by RGG. It has a board-
based bidding phase before each hand in which things like trump,
supertrump, lead, partners, etc. are determined. The game has been
criticized (fairly IMO) for a "no chance of catching the leader"
glitch during the last hand, but I don't think the problem is
insurmountable with a little thought.
ideefixe
2001-07-07 17:55:48 UTC
Permalink
Post by Glenn Kuntz
Post by ideefixe
I like Oh Hell, but only
with the sequential-bidding protocol (not simultaneous bidding).
I don't think I've ever played with simultaneous bidding. Everyone
writes down their bid and reveals it at once?
Using the fingers of one's hand to designate numbers, everyone reveals a bid
simultaneously.

The sequential-bidding protocol I like requires the last bidder to bid some
number of tricks which makes the hand NOT come out even.

StvenC
--
"The illegal we do immediately. The unconstitutional takes a little
longer." -- Henry Kissinger
Rohrl, Dave
2001-07-06 16:04:17 UTC
Permalink
Well, Pico and Pico 2 from Doris and Frank are somewhat interesting trick
taking games for 2. (The latter is a refinement of the former.) Mate (from
Sid Sackson's Gamut of Games) sounds intriguing, but I haven't had a chance
to play it yet.

- DaveR

-----Original Message-----
From: Nick Danger [mailto:email-O9GY+lnV0ey+XT7JhA+***@public.gmane.org]
Sent: Friday, July 06, 2001 8:57 AM
To: Mark Johnson
Subject: [nigglybits] Re: QP: Favorite trick-taking card games


Subject: Qp: Favorite Trick-Taking Card Games
From: Mark Johnson
Dated: Thu, 5 Jul 2001, 14:23:52 (4:23:52 PM local)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hello Mark,
Post by Mark Johnson
What are your favorite trick-taking card games?
With five I'd say David & Goliath.

With four it would be Pinochle with Euchre a close second, and
Stilchen close following third.

With three make it Schnappchen Jagd (sp?)
Then again, maybe that's because I'm running about 25-1 in plays. For
some reason most people have a hard time grasping strategies in this
game.

With two it would be..... are there any decent trick taking games for
two?
--
ò¸ó Nick Visit the Gamer's Rogue Gallery at:
Danger http://www.nickdanger.com/gamers/RogueGallery.htm
<http://www.nickdanger.com/gamers/RogueGallery.htm>
...and then become an exhibit yourself!







Your use of Yahoo! Groups is subject to the Yahoo!
<http://docs.yahoo.com/info/terms/> Terms of Service.




[Non-text portions of this message have been removed]
ispyandy-/
2001-07-07 06:01:09 UTC
Permalink
Post by Mark Johnson
What are your favorite trick-taking card games?
In long-winded, vague order...

Five-handed Briscola (see www.pagat.com): not three, not four and
six is right out. Briscola is an Italian card game that is easily
adapted to a conventional card deck. It is played with 40 cards in
eight tricks. Cards are ranked A-3-K-Q-J-7-6-5-4-2. Cards are
scored: A (11), 3 (10), K (4), Q (3), J (2) [so there are 120 points
total]. The winning bidder gets to name trump and call his partner
by naming a trump card (the holder of that card is the partner). Two
ways to bid: by number of points (out of 120) that the bidder and
partner will capture OR by naming the "partner card", where the
lowest rank wins (and the bidder only needs to make 61 points). In
the second method, for example, John bids "Queen", Mary passes,
Teresa bids "seven", and the rest (including John) pass. Teresa and
the holder of 7 trump are partners. The game is then played three
against two. Each trick is won by the highest card of the suit led,
or the highest trump if one or more are played, but THERE IS NO
OBLIGATION TO FOLLOW SUIT. Scoring is zero sum: if the bidder makes
the bid, he gets +2 and partner gets +1, while the others each get -
1. If not, the scores are reversed (negatived?). One more catch:
as a bidder, the equivalent of "shooting the moon" in this game is to
call one of your own cards, in which case you get +/-4 points and the
others each still get +/-1 point, but you play it alone. If you have
five people and a couple of hours to struggle through several hands,
this game is worth it--I've played until sunrise a few times.

Spades: Spades has everything I like about Bridge (the card play)
without most of what I don't (memorizing conventions and non-
participation).

Hearts: I don't like Hearts quite as much as Spades because it feels
more passive--I find it less challenging to avoid tricks than to take
them. I do like the game with a few bells and whistles, though: the
jack of diamonds, which is worth -10, and the ten of clubs, which
doubles the player's score for the hand. These can result in
negative scores which force the other players to play more
aggressively in order to catch up.

Rook: I grew up in a household where playing cards were forbidden,
but Rook was encouraged. I don't play anymore, partly because there
are few players around and partly because I think that Briscola does
what Rook is trying to do (although removing the follow-suit
requirement is a significant change, but I can get that in Spades) in
a better way.

Bridge: I learned to play Bridge and played quite a bit for a few
months, but lost interest in favor of the above games because I
didn't like (1) making one person sit out each hand and (2) having to
memorize bidding conventions, which felt like the next best thing to
memorizing chess opening libraries (I quit chess before reaching that
point... maybe it's my lack of dedication).

What's missing? The German connection. Although I have found
several players of German games, we never seem to break out the card
games (particularly, trick-taking games) during sessions. As a
result, I have to add the following:

Trick-taking games that I own and am very excited to try:
Mu (by my reading of the rules, it solves my Bridge dislikes)
Was Sticht?

Trick-taking games that I am excited to purchase and then try (please
let me know if my excitement is misplaced):
Sticheln
Nicht die Bohne
Schnappchen Jagd (trick-taking, IIRC)

-Andy
marianna
2001-07-07 07:47:38 UTC
Permalink
Post by Mark Johnson
What are your favorite trick-taking card games?
i love spades and played it for years almost every night, certainly every
weekend.

does anybody know the german game skat? (we finally found our third 'man' at
a 4th of july party.) fun, fun, fun, but much of the play is in the bidding
that is very controlled, much more so than in spades.

cheers,
marianna
Larry Welborn
2001-07-07 14:34:23 UTC
Permalink
Post by Mark Johnson
What are your favorite trick-taking card games?
Spades. 4 player partnership. This was THE game in law school.
Although I still enjoy it, I don't play it nearly as much anymore.

Rook. This is a family favorite. The game that my parents were most
likely to play.

Hearts. We play with 3. With 4, we play Rook or Spades. Jack of
Diamonds scores -10.

Oh Hell. Another great game. Haven't tried the commercial variations.

David & Goliath. I like it more than others in my group.

Frank's Zoo. Played it for the first time a couple of months ago. Fun.

Larry
Glenn Kuntz
2001-07-07 14:41:34 UTC
Permalink
Post by Larry Welborn
Hearts. We play with 3. With 4, we play Rook or Spades. Jack of
Diamonds scores -10.
Ever played with the Joker? It's a variant I found in an old Hoyle.
You take out the 2H. Joker is a heart that falls between 10 & jack,
is worth 5 points, and forces the trick to be taken by any higher
heart played on it. This is really weird, but fun.
Larry Welborn
2001-07-07 15:09:02 UTC
Permalink
Post by Glenn Kuntz
Ever played with the Joker? It's a variant I found in an old
Hoyle.
Post by Glenn Kuntz
You take out the 2H. Joker is a heart that falls between 10 &
jack,
Post by Glenn Kuntz
is worth 5 points, and forces the trick to be taken by any higher
heart played on it. This is really weird, but fun.
I've not heard of this variant. Let me see if I understand it
correctly:

Player A leads the 3 of clubs. Player B, void in clubs, throws out
the ace of hearts. Player C, following suit, plays the King of Clubs.
Player D, also void in clubs, throws the Joker. Thus Player B,
instead of Player C, takes the trick. Correct?

Larry
Glenn Kuntz
2001-07-07 19:09:26 UTC
Permalink
Post by Glenn Kuntz
Post by Glenn Kuntz
Ever played with the Joker? It's a variant I found in an old
Hoyle.
Post by Glenn Kuntz
You take out the 2H. Joker is a heart that falls between 10 &
jack,
Post by Glenn Kuntz
is worth 5 points, and forces the trick to be taken by any higher
heart played on it. This is really weird, but fun.
I've not heard of this variant. Let me see if I understand it
Player A leads the 3 of clubs. Player B, void in clubs, throws out
the ace of hearts. Player C, following suit, plays the King of
Clubs.
Post by Glenn Kuntz
Player D, also void in clubs, throws the Joker. Thus Player B,
instead of Player C, takes the trick. Correct?
Yup. It can get really sneaky until you get used to it.
Especially if it goes 3C, QS, AH, J ;-)
Larry Welborn
2001-07-08 03:29:30 UTC
Permalink
Post by Larry Welborn
Post by Larry Welborn
Post by Larry Welborn
I've not heard of this variant. Let me see if I understand it
Player A leads the 3 of clubs. Player B, void in clubs, throws out
the ace of hearts. Player C, following suit, plays the King of
Clubs.
Post by Larry Welborn
Player D, also void in clubs, throws the Joker. Thus Player B,
instead of Player C, takes the trick. Correct?
Yup. It can get really sneaky until you get used to it.
Especially if it goes 3C, QS, AH, J ;-)
Evil. I like it. :-)

I'll definitely have to give this a try. Thanks for posting.

Larry
d***@public.gmane.org
2001-07-08 00:31:26 UTC
Permalink
Post by Rohrl, Dave
QP: Favorite trick-taking card games
Bridge.
Hearts.
Oh Hell et al
Mu

I like Tichu, but am not as crazy about it as others are. And for some
reason all the 'cool' German trick-taking games are juuuuust missing
something for me, though I certainly enjoy playing Hattrick, Sticheln,
Mit List und Tucke, David & Goliath, and Schnappchen Jagd among others.

Hmm... would 6 Nimmt be the anti-trick-taking game?
Post by Rohrl, Dave
are there any decent trick taking games for two?
Decent..? I don't know. But there is War :)

Actually, you could almost call Casino a trick-taking game - that's a
fairly decent little card game. As are Pico and Pico 2.


-Dave
Mark Johnson
2001-07-08 06:08:12 UTC
Permalink
...all the 'cool' German trick-taking games are juuuuust missing
something for me, though I certainly enjoy playing Hattrick, Sticheln,
Mit List und Tucke, David & Goliath, and Schnappchen Jagd among others.
Imagine if there was no traditional game of Hearts, and instead it was
invented by some German game designer and published at next year's Essen.
Do you think we'd all jump on the bandwagon and declare it a classic? This
isn't a facetious question--I'm wondering:

1. If traditional games are so appreciated because of some inherent quality
of the game?
2. If we'd be able to recognize a classic game if it arrived on our doorstep?
--
Mark Johnson http://www.pobox.com/~Mark.E.Johnson/games.htm
Glenn Kuntz
2001-07-08 09:58:46 UTC
Permalink
Post by Mark Johnson
This
1. If traditional games are so appreciated because of some inherent quality
of the game?
I believe that to be so. When you go through books on game history,
old games catalogs, etc., it's not uncommon to find games that
*haven't* endured - just as there are so many flashes in the pan
today. Some have gone through evolutions and exist today in a
different or altered form - others have disappeared entirely, or
nearly so. I don't think it's unreasonable to conclude that the
games that have endured have done so due to inherent qualities.
Post by Mark Johnson
2. If we'd be able to recognize a classic game if it arrived on our doorstep?
I think that's a trickier question - not totally unlike picking any
other product that will be with us a century or more from now.

Interesting questions both!
d***@public.gmane.org
2001-07-08 19:15:06 UTC
Permalink
Post by Mark Johnson
Imagine if there was no traditional game of Hearts, and instead it was
invented by some German game designer and published at next year's
Essen. Do you think we'd all jump on the bandwagon and declare it a
classic?
Yes.

Plus, I think people would still come up with all those variants :)
Post by Mark Johnson
1. If traditional games are so appreciated because of some inherent
quality of the game?
Eventually, they are. They might be 'popular' at first for a variety of
reasons: theme, bits, designer, length/shortness of play, cleverness,
cost, and most probably, yeah... inherent quality of the game.

At this point in the process a game is not yet 'traditional,' it's just
'popular.' It's got to hang around to be 'traditional.'

Now, there are certainly *other* reason besides quality that a game can
hang around:

It's not 'good' but it's 'fun.'
One person (or a small group) REALLY likes it and keeps it alive.
It's easy to teach/get people to try it.
It's free.
It's Monopoly.

But I think these are minor reasons. Most traditional games, games that
have been around for a while, have hung around because they're good,
solid games - even if all of 'us' don't care for them or play them that
often.
Post by Mark Johnson
2. If we'd be able to recognize a classic game if it arrived on our
doorstep?
I think so, absolutely.

Your question implies that maybe classic games could slip by us. I
think the opposite is true. I think we label far too many games as
classics. And while this may dilute opinion, it also assures (in my
mind) that the classics won't go unnoticed.

The more interesting issue here is this: where do you all rate these
'classic' games?

I suspect that a lot of our top ten games are not classic, traditional
games - though I'm sure we still think highly of them. And I'm guessing
it's mostly because... well... what's the fun in that?

I'll bet a lot of top ten lists are somewhat fluid - at least to the
point of having one or two different games on it, say, annually. It
would, quite honestly, be no fun if every year your top ten list was the
same... and that most of the games on it were games like Hearts, Bridge,
Chess, etc.


-Dave
Glenn Kuntz
2001-07-08 20:01:35 UTC
Permalink
Post by d***@public.gmane.org
Now, there are certainly *other* reason besides quality that a game can
It's not 'good' but it's 'fun.'
....
Post by d***@public.gmane.org
It's Monopoly.
<Heavy sigh...> Geez, give it a rest, will ya?
d***@public.gmane.org
2001-07-10 21:16:12 UTC
Permalink
Post by Glenn Kuntz
Post by d***@public.gmane.org
It's Monopoly.
<Heavy sigh...> Geez, give it a rest, will ya?
Um... I've *never* bashed Monopoly before, nor do I think it deserves to
be bashed. I included it at the end of my 'games that have stuck around
without necessarily being great quality' list mostly because a) it has
and b) I thought it was a slightly humorous way to cap the list.

I think you may be confusing me with someone else..?


-Dave, initially quite angered by the 'trolled' reference... but over it
now.
Glenn Kuntz
2001-07-11 12:12:33 UTC
Permalink
Post by d***@public.gmane.org
Post by Glenn Kuntz
Post by d***@public.gmane.org
It's Monopoly.
<Heavy sigh...> Geez, give it a rest, will ya?
Um... I've *never* bashed Monopoly before, nor do I think it
deserves to
Post by d***@public.gmane.org
be bashed. I included it at the end of my 'games that have stuck around
without necessarily being great quality' list mostly because a) it has
and b) I thought it was a slightly humorous way to cap the list.
I think you may be confusing me with someone else..?
-Dave, initially quite angered by the 'trolled' reference... but over it
now.
Apologies Dave. I'm a little touchy on that subject right now, and
IMO, it *was* bashing. Please consider it forgotten.
d***@p...
2001-07-13 13:52:18 UTC
Permalink
Post by Glenn Kuntz
Apologies Dave. I'm a little touchy on that subject right now, and
IMO, it *was* bashing. Please consider it forgotten.
Done.

Warm fuzzies all round.


-Dave
Glenn Kuntz
2001-07-13 15:19:44 UTC
Permalink
Post by d***@p...
Warm fuzzies all round.
I've got a big snuggly black lab that takes care of that quite nicely.
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